Module Title:Research Visualisation & Graphics
Language of Instruction:English
Credits: 10
NFQ Level:7
Module Delivered In 2 programme(s)
Teaching & Learning Strategies: The learner is immersed in a range of collaborative, problem-solving activities, to investigate and evaluate where design can propose solutions for commercial and social benefit. The holistic, student-centred studio-based approach, facilitated by faculty, is intended to negotiate, facilitate and guide learner engagement and scaffold a deep-learning using the following strategies: • Lectures, • Studio based learning, • Peer-to-peer group/team learning, • E-Learning, • Presentation, • Facilitated peer-to-peer critique/review, • Self-directed independent learning,
Module Aim: The aim of this modules is to facilitate the learner to prioritise the relevance of information and to formulate creative communications strategies in response to research and narratives. The learner will also reflect on, and evaluate, their core values as a designer, and define an appropriate aesthetic to communicate these in their presentations.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Formulate creative communications strategies in response to research and narratives.
LO2 Use graphics as a tool for communicating and formatting stories and user journeys.
LO3 Graphically visualise research data in engaging ways.
LO4 Apply and maintain brand and product identity in various formats for project communications
LO5 Experiment with a diverse range of communication solutions and select appropriate methods/mediums of production for a variety of contextual briefs.
LO6 Produce comprehensive and creative project communications using digital and other media.
LO7 Reflect on, define, and communicate their core values as a professional designer and articulate their own story, identity, and design process in relation to contemporary culture and creative practice.
LO8 To review skills & deliverables from the module and produce a future development plan
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
6858 INTL H3424 Industrial Design
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
Design Stories
Introduction to narrative structure in art, design, film, literature, and popular media, including a museum/gallery/performance visit. Introduction to storyboarding. Learner will discuss and experiment with ways to read, construct, and unfold visual narratives using drawing, digital media (Adobe Creative Suite) and/or suitable materials. Learner will communicate stories verbally and visually using printed and digital media. Consider audience experience and understanding – the use of metaphor and symbols – user journeys and product narratives. Discuss and apply brand as story. Explore appropriate formats and layouts for stories. Design Stories overlaps with Design Project 12 - Design Review.
Research Visualisation
Explore ways to present research in clear, concise, and visually interesting ways using storyboarding and digital media. Introduction to constructing clear information flow and visualizing complex data.
Personal Story & Aesthetic
The learner will reflect on their values as a designer and communicate a personal design philosophy and narrative. Blog. Personal Identity.
Visualising Big Ideas
Intoduction to visualising philosophical and aesthetic concepts using print and digital media, including Adobe Photoshop, Illustrator and InDesign.
Project Communication
Project communication & defence.
Assessment Breakdown%
Continuous Assessment100.00%
Continuous Assessment
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Design Stories 1,2,4,5,6 15.00 Week 8
Project Research Visualisation 1,2,3,4,5,6 15.00 Week 15
Project Personal Story & Aesthetic 1,2,4,5,6,7 5.00 Week 19
Project Visualising Big Ideas 1,2,3,5,6 15.00 Week 23
Project Project Communication 1,2,3,4,5,6,7,8 20.00 Week 30
Reflective Journal Reflective practice on research, process, decision & rational in visual communication practice, state and defend a personal design philosophy and identify future design developmental need/s 8 10.00 Week 30
Oral Examination/Interview Showcase defense of design for academic year and synthesis with aligned modular elements 8 20.00 Week 30
No Project
No Practical
No End of Module Formal Examination

ITCarlow reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Studio Based Learning Every Week 3.00
Independent Learning Time Every Week 2.00
Total Hours 5.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_DHPDI_B Bachelor of Arts (Honours) in Product Design Innovation 3 Mandatory
CW_DHIDE_D Bachelor of Arts in Industrial Design 3 Mandatory