Module Title:Principles of Research
Language of Instruction:English
Credits: 5
NFQ Level:6
Module Delivered In 2 programme(s)
Teaching & Learning Strategies: In this module the learner is immersed in a range of collaborative, problem-solving activities, to investigate and evaluate where design can propose solutions for commercial and social benefit. The holistic, student-centred studio-based approach, facilitated by faculty, is intended to negotiate, facilitate and guide learner engagement and scaffold a deep-learning using the following strategies: • Lectures, • Studio based learning, • Facilitated peer-to-peer critique/review, • Self-directed independent learning,
Module Aim: The aim of this module is to introduce learners to the basic skills required to undertake design research. In this module learners will develop research skills appropriate to Product and Industrial designers. The aim is that the learner will apply these skills into the Design process and understand how they relate to end users of products. Learners will then be introduced to research methodologies applicable to various stages of the design process.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 To demonstrate the basic skills of design research in a product design project
LO2 To apply primary research methodologies at the early stages of design
LO3 To demonstrate depth in conducting secondary research
LO4 To demonstrate rigour in research methodologies and approach
LO5 To analyse user centred design research findings
LO6 To analyse and report on user centred design research findings
LO7 To review skills and development over the module and create a future development plan
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
Introduction to Design Research
Design Research Introduction. An introduction to Primary and Secondary Research for Design
Secondary Research
Overview and purpose of Secondary research for Designers. Research (how & why) also record and analyse research.
Primary Research
Overview and purpose of Primary research for Designers. Researching Who, How & Why and the recording and analysis of research.
Research Report
Documenting research and its application into a design led project
Exit Interview & Review
Learners will present for interview and submit a portfolio, reflective chart reviewing performance across the six key learning streams & future development plan
Design Studio (Resource)
Learning is conducted in a dedicated space designed to allow for studio based learning. This space is specific to a particular learning group. While used to deliver studio based education the space is available to be used outside the time frame of the working day. It provides a safe learner driven, peer-reviewed environment, supported on a one-to-one basis. It supports the synthesis of parallel concurrent modular knowledge, skills and competency with prior learning & personal aesthetic judgement, to resolve specific design research question/s
Workshop/Materials (Resource)
This is a dedicated space to allow learners to test, evaluate and represent the application of their research through 3D physical workshop made models. Resourcing of a workshop space include machinery, tools and materials. Materials such as modelling foam, MDF, Jelutong, Cardboard, foam board are all essential to investigation of developing a design solution.
Computers/Plotters/Printers (Resource)
In this year, each learner requires the use of a personal computer of suitable specification to run software used on the design programme. There should be access to printing and plotting facilities in order to complete final deliverables or Honours Degree Project.
Assessment Breakdown%
Continuous Assessment100.00%
Continuous Assessment
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Report on Primary research for an applied Ergonomics Project 1,2,4,5,6 15.00 n/a
Project Report on Secondary research for historical Design movements 1,3,4 15.00 n/a
Project Research report documenting the Secondary Research and its application into a design led project 1,3,4,5,6 15.00 n/a
Project A submission of a final portfolio, reviewing performance across the six key learning streams including a future development plan 1,2,3,4,5,6 25.00 n/a
Portfolio A submission of a portfolio showing content and development over the year across the six key learning streams 7 20.00 Week 30
Oral Examination/Interview Learners will present for interview and review performance across the six key learning streams including a future development plan 7 10.00 Week 30
No Project
No Practical
No End of Module Formal Examination

ITCarlow reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Studio Based Learning Every Week 1.50
Independent Learning Time Every Week 1.00
Total Hours 2.50
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_DHPDI_B Bachelor of Arts (Honours) in Product Design Innovation 1 Mandatory
CW_DHIDE_D Bachelor of Arts in Industrial Design 1 Mandatory