Module Title:Advanced User Interface Programming
Language of Instruction:English
Credits: 10
NFQ Level:7
Module Delivered In 2 programme(s)
Teaching & Learning Strategies: There will be two 1-hour lectures and four hours laboratory work per week. The laboratory sessions will provide students with the opportunity to work on problems and assessments. They will implement (a) the theory presented in lectures and (b) practical material presented during laboratory sessions. These supervised lab sessions will involve the use of appropriate database and programming tools and packages. Students can access notes and resource materials including self-test quizzes, sample databases etc. through a MLE. The students will be expected to participate actively in lectures and lab sessions.
Module Aim: To have students produce dynamic Web applications using client side and server side technologies, with an appreciation of security issues, the User Experience and the importance of testing these web applications.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Create an interactive programmed user interface for client server and internet connected devices including IoT technologies
LO2 Create an ER model for systems
LO3 Create SQL queries (DML) for systems
LO4 Integrate a back-end database with client server technologies
LO5 Understand the usability issues involved in human computer interaction including Virtual, Augmented and Mixed Reality devices
LO6 Design interfaces that will give a high level of user satisfaction and maximise user productivity allowing for alternative input mechanisms
LO7 Understand the security issues involved when developing websites.
LO8 Test user interfaces and analyse and use the results of the tests
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
Developing Dynamic client-side websites
Developing Dynamic client-side websites using client side coding including HTML5, Javascript and CSS
Database Theory
Introduction to Database concepts : ER Modelling; SQL
Developing Dynamic Web Sites with Database Integration
Developing Dynamic Web Sites with Database Integration using PHP and MySQL with an awareness of potential security issues. Testing these websites for functionality and usability.
User Experience
Developing an understanding of the user, Designing interfaces using a selection of prototyping, concept development, building scenarios etc. Consideration of interaction styles, visual issues. Balancing function and fashion. Usability testing using field tests, usability labs and heuristic evaluation
Assessment Breakdown%
Project25.00%
Practical25.00%
End of Module Formal Examination50.00%
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Complete a client server integration project 1,2,3,4,5,6,7,8 25.00 n/a
Practical
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Practical/Skills Evaluation Complete a series of practical projects which will enable students to become familiar with client server, visualisation and alternative user input mechanism which support user experience 1,2,3,4,5,6,7,8 25.00 n/a
End of Module Formal Examination
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Formal Exam No Description 2,3,4,5,6,7 50.00 End-of-Semester

ITCarlow reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture Every Week 1.00
Laboratory Every Week 4.00
Estimated Learner Hours Every Week 2.00
Total Hours 7.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_KCIAD_B Bachelor of Science (Honours) in Computing in Interactive Digital Art and Design 3 Mandatory
CW_KCIAD_D Bachelor of Science in Computing in Interactive Digital Art and Design 3 Mandatory