Module Title:Mobile, Social and IoT Computing
Language of Instruction:English
Credits: 10
NFQ Level:8
Module Delivered In 1 programme(s)
Teaching & Learning Strategies: Delivery will be mostly practical based and also a number of lectures. Learners will be based in a computer lab and have access to emerging technology devices relevant to the module.
Module Aim: To provide learners with a theoretical knowledge of the emerging technologies that enable digital innovation and the practical skills to design and develop solutions including Internet of Things (IoT is the network of physical devices, vehicles, home appliances and other items embedded with electronics, software, sensors, actuators, and connectivity which enables these objects to connect and exchange data), mobile and social media applications integration.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Develop a hybrid mobile application using current tools and technologies
LO2 Develop an IoT application using current and emerging technologies, platforms and tools
LO3 Investigate the usage of emerging technologies for digital innovation
LO4 Apply creative and innovative design strategies to mobile, social media integration and IoT applications that enables digital innovation
LO5 Integrate theories and concepts of IoT, Social Media and Mobile APIs
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
Understanding of Emerging Technologies : IoT, Mobile and Social media
Theory and concepts of Mobile devices application development, IoT platforms and technologies, APIs and communcations. Explore the usage and trends of emerging technologies used for digital innovation
Design Strategies
Models, processes and lifecycles of emerging technology applications for digital innovation
Web Services and APIs
Explore web services styles and API development
Mobile Application Development
Practical aspects of hybrid mobile application development
IoT
Practical aspects of IoT tools, platforms and technologies, M2M, smart devices, smart sensors
Assessment Breakdown%
Project50.00%
Practical50.00%
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Design, develop and test an IoT/Mobile/Social Media Application as a solution to a digital innovation opportunity 3,4,5 50.00 n/a
Practical
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Practical/Skills Evaluation Practical work which demonstrates the students ability to use the features and functionalities of IoT technologies, mobile and social media APIs 1,2,5 50.00 n/a
No End of Module Formal Examination

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Practicals 12 Weeks per Stage 6.00
Independent Learning 15 Weeks per Stage 11.87
Total Hours 250.00
Workload: Part Time
Workload Type Frequency Average Weekly Learner Workload
Lecture 12 Weeks per Stage 3.00
Assignment 15 Weeks per Stage 5.93
Total Hours 125.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_KWCCD_B Bachelor of Science (Honours) in Creative Computing and Digital Innovation 7 Mandatory