Module Title:Creative Skills
Credits: 5
NFQ Level:6
Module Delivered In 1 programme(s)
Teaching & Learning Strategies: The learning outcomes detailed above will be achieved through the following teaching methodologies: • Lectures - communication of knowledge and ideas from the lecturer to the student. • Problem Solving Exercises – students will work as part of a team and will work together to resolve problems. • Class Discussion/Debate - Students will be encouraged to actively participate in the class sessions which will develop their analytical and communication skills. • E-Learning – It is envisaged that the module will be supported with on-line learning materials. • Role play activities –Active participation in problem solving scenarios. • Peer facilitation- Active engagement in the key components of group facilitation.
Module Aim: This module is an introduction to group work skills – focusing on particular areas that are designed to giving the students the knowledge, understanding and practical skills necessary to go about setting up and facilitating an effective group and implementing creative and recreational activities. The students will gain an understanding of creative techniques to initiate, maintain, support and facilitate a group in its evolution. They will also will also have an understanding of some conscious and unconscious group dynamics, understand what a group facilitator’s role is, understand group boundaries, create and maintain them.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Define the dynamics of the interpersonal interaction of groups and group development.P.1.8, 5.8
LO2 Understand the role of facilitation and identify best practice methods that promotes team cooperation. P.1.8,2.2, 2.13, 2.17, 5.10.
LO3 Be able to demonstrate reasoning and problem solving skills. P.3.8
LO4 Analyse approaches to conflict resolution and identify conflict styles. P.1.15, 2.11, 2.17.
LO5 Understand the role of creative and recreational interventions in social care. P.4.3, 5.16.
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
Definition of Groups and Teams.
Characteristics of groups; Functions of groups; Group structure; Group norms; Group goals; A brief history of the field of group dynamics. Proficiency 1.8, 5.8
Models of Group Development
Examples of developmental models: Tuckman and Jensen’s model of small group development; Wheelan’s integrative model; Reid’s life-span model; Member change in group development; Group development in specialised groups; Group development in a community context.Proficiency 1.8, 5.8
Group Roles
Belbin Team Role identification; Role development; Task and maintenance roles; Integration of roles; The impact of gender and ethnicity on group roles; Facilitation of roles. Role play Belbin Team role case scenarios. Proficiency 1.8, 2.2, 2.13, 2.17, 5.10.
Group Facilitation
Role of the facilitator/leader; Competencies of the group facilitator/leader; Group facilitation methods; Empowerment of group members; Participatory Group Development. Group needs assessment (including different learning styles) Introduction (ice-breakers) –role of games for group facilitation. Reflection on own role in facilitation and group participation. Proficiency 1.8, 2.2, 2.13, 2.17, 5.10,.
Creative Problem Solving
Edward de Bono Six Thinking Hats technique: to explore different perspectives towards a complex situation or challenge. ... 3.5
Understanding Conflict
Key theories related to conflict and distinguish between functional and dysfunctional conflict. Conflict styles and strategies for dealing with conflict. Proficiency 1.15, 2.11, 2.17.
Defining Creative and Recreational activities in social care.
The purpose and benefits of the creative and recreational interventions in Health and social care settings. Specific arts programmes and benefits for the service users. The role of the arts council. Proficinecy 4.3, 5.16
Assessment Breakdown%
Continuous Assessment100.00%
Continuous Assessment
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Essay The Importance of Creative Interventions and their impact on group development. Word Count 1,000 Proficiency 1.8, 4.3, 5.16. 1,4 30.00 Week 9
Case Studies (In Groups) Outline & describe the Team Role Profiles. Evaluate & justify Strengths & Weakness. How can Situations be resolved? Proficiency 1.8, 1.14, 2.11. 1,5 20.00 Week 5
Written Report Report on Creative Problem solving workshop. Proficiency 3.5 3 20.00 Week 7
Practical/Skills Evaluation Reflection & Evaluation on Group Facilitation sessions in class. Proficiency 2.13, 2.2. 2 30.00 Week 14
No Project
No Practical
No End of Module Formal Examination

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture Every Week 1.00
Tutorial Every Week 1.00
Total Hours 2.00
Workload: Part Time
Workload Type Frequency Average Weekly Learner Workload
Lecture Every Week 0.50
Lecture Every Week 0.50
Total Hours 1.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_HHSST_D Bachelor of Arts in Applied Social Studies 1 Mandatory