Module Title:Interaction Design
Language of Instruction:English
Credits: 5
NFQ Level:6
Module Delivered In 3 programme(s)
Teaching & Learning Strategies: This module will be delivered using lectures and continuous assessment consisting of student research and the development of practical solutions to existing problems.
Module Aim: To provide the student with the ability to design interactions and interfaces to meet the needs of users
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Identify needs and requirements of specific users of software products
LO2 Create prototype UIs suitable for evaluation
LO3 Use a user centered approach to evaluate and refine a UI
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
Interface and Interaction Design Methodologies
User involvement; Empirical approach; Predictive modelling approach, need finding. Principles, guidelines and standards,
Prototyping tools:
paper prototypes, digital tools, HTML, CSS
Usability testing
Role of evaluation, Observation, structured usability tests, refinement
Assessment Breakdown%
Continuous Assessment30.00%
Project30.00%
Practical40.00%
Continuous Assessment
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Examination evaluate knowledge and understanding of principles of user centered design and need finding 1,3 15.00 n/a
Examination evaluate knowledge and understanding of principles of prototyping and usability testing 2,3 15.00 n/a
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Iteratively design and develop a prototype interface based on user needs and usability testing 1,2,3 30.00 n/a
Practical
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Practical/Skills Evaluation A series of lab sessions supported by worksheets to gain skills in prototyping tools, need finding and evaluation 1,2,3 40.00 Every Week
No End of Module Formal Examination

ITCarlow reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture 12 Weeks per Stage 2.00
Laboratory 12 Weeks per Stage 2.00
Independent Learning 15 Weeks per Stage 5.13
Total Hours 125.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_KCCGD_B Bachelor of Science (Honours) in Computer Games Development 2 Mandatory
CW_KCIAD_B Bachelor of Science (Honours) in Computing in Interactive Digital Art and Design 2 Mandatory
CW_KCIAD_D Bachelor of Science in Computing in Interactive Digital Art and Design 2 Mandatory
Discussion Note: TEST