Module Title: | Introduction to 3D Digital Art |
Language of Instruction: | English |
Teaching & Learning Strategies: |
Lectures / Studio based Projects / Tutorials / Seminars / Case Studies / Industry engagement. Module will be delivered in a studio based environment. Lecture / practical and projects will run simultaneously. |
Module Aim: |
Using a learning by doing, project based approach. Introduction to 3D digital art creation using industry standard 3D software. Understand and engage in the area of 3d illustration / modeling, and gain knowledge in the area of creating elements for 3D environments and characters. |
Learning Outcomes |
On successful completion of this module the learner should be able to: |
LO1 |
Develop skills in the creation of 3D assets using a combination of 2D & 3D Industry Standard Software. |
LO2 |
Demonstrate a good awareness of the design principles and the design process, its stages and cyclical nature. Demonstrate creative concept development using design principles and related skills |
LO3 |
Develop a portfolio of 3D assets used in various media streams. |
Pre-requisite learning |
Module Recommendations
This is prior learning (or a practical skill) that is recommended before enrolment in this module.
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No recommendations listed |
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module. |
No incompatible modules listed |
Co-requisite Modules
|
No Co-requisite modules listed |
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed. |
No requirements listed |
Module Content & Assessment
Indicative Content |
2D Illustration / Sketching
Enhance digital drawing skills, using industry standard tools. Develop skills to take a concept from sketch to digital asset. Create user engaging assets that meet the design and user requirements of your project. Engage with the design process regarding critical analysis and evaluation of created assets. Further develop illustration, image creation and manipulation skills using various industry software products. Build on previous colour theory to create engaging designs for user interaction.
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3D illustration, character and assets
Develop a knowledge of the area of 3d illustration. Understand the principles, and processes involved and begin to develop a skill set that demonstrates this.
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3D Digital Art
Introduction to 3D Digital Art using Industry Standard Software. Develop an understanding of the 3D software user interface and the ability to combine various applications for a better workflow.
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Assessment Breakdown | % |
Project | 40.00% |
Practical | 60.00% |
Project |
Assessment Type |
Assessment Description |
Outcome addressed |
% of total |
Assessment Date |
Project |
The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook / Sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
20.00 |
Week 6 |
Project |
The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook / Sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
20.00 |
Week 11 |
Practical |
Assessment Type |
Assessment Description |
Outcome addressed |
% of total |
Assessment Date |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
5.00 |
Week 2 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
10.00 |
Week 3 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
5.00 |
Week 4 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
5.00 |
Week 5 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
5.00 |
Week 7 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
10.00 |
Week 8 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
5.00 |
Week 9 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
10.00 |
Week 10 |
Practical/Skills Evaluation |
The subject will be assessed through the completion of in-class tutorials and practical assignments. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. |
1,2,3 |
5.00 |
Week 12 |
No End of Module Formal Examination |
SETU Carlow Campus reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time |
Workload Type |
Frequency |
Average Weekly Learner Workload |
Laboratory |
12 Weeks per Stage |
4.00 |
Lecture |
12 Weeks per Stage |
1.00 |
Independent Learning Time |
15 Weeks per Stage |
12.67 |
Total Hours |
250.00 |
Module Delivered In
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