Module Title:Design Thinking 2
Language of Instruction:English
Credits: 5
NFQ Level:6
Module Delivered In 1 programme(s)
Teaching & Learning Strategies: Lectures, Studio base projects, tutorials and Case studies. Module will be delivered in a studio based environment with lectures, projects and practical work running simultaneously.
Module Aim: The module will equip the students in the skills and know how of design thinking in particular prototyping and testing, and investigative awareness of emerging digital based technologies.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Create and present a prototype design of a design solution.
LO2 Display reasoning and problem-solving skills.
LO3 Able to redesign and reframe a prototype based on user feedback
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
Prototype
Build to think. A simple, cheap and fast way to shape ideas, so to experience and interact with them. Create an artefact in low resolution, a physical object or a digital clickable sketch. Create a scenario to test and role play in a physical environment and let users experience the solution.
Test
Analysis the feedback from the prototype(s). Learn about the user, reframe your view and refine your prototype. Listen and document the finding react and redesign accordingly.
Assessment Breakdown%
Project100.00%
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook/ sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. 1,2,3 100.00 End-of-Semester
No Practical
No End of Module Formal Examination
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook/ sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. 1,2,3 100.00 End-of-Semester
No Practical
No End of Module Formal Examination

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture 12 Weeks per Stage 3.00
Independent Learning Time 12 Weeks per Stage 3.00
Total Hours 72.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_KWCCD_B Bachelor of Science (Honours) in Creative Computing and Digital Innovation 2 Mandatory