Module Title: UI Design
Language of Instruction:English
Credits: 10
NFQ Level:7
Module Delivered In 1 programme(s)
Teaching & Learning Strategies: Lectures, Studio base projects, tutorials and Case studies. Module will be delivered in a studio based environment with lectures, projects and practical work running simultaneously.
Module Aim: The module will enhance the students skills in the design process and develop skills in User Interface Design and the User Experience. The students will develop skills in the collaborative team work approach to problem solving.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Demonstrate a knowledge of UI design, and identify of the role UI in the screen design and development process.
LO2 Develop an applied understanding of UI element design, and demonstrate the technical abilities in UI content creation.
LO3 Plan, design and produce wireframe and prototype applications. Develop concept iterations through user centred testing.
LO4 Demonstrate an ability to work through a user centred design process, and apply design principles throughout this process.
LO5 Work in a collaborative approach as part of a team.
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
UI Design
Understand the process of UI design. Using prototype methods to create UI interfaces. Creating a digital 2d version complete with design spec and all necessary information. Create all UI elements needed for the development and deployment of the interface.
Content Creation
Create realistic and effective digitally formatted assets for use in a UI screen environment. Understanding the different restrictions and presets necessary in various screen environments.
Emerging Technologies
Introduction to UI principles for emerging technologies.
UX Fundamentals
Designing interfaces and understanding the fundamentals of UX design. Defining the end user and apply a user centred product development cycle. Implement various stage of the design process collaboratively and individually.
Assessment Breakdown%
Project100.00%
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook/ sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. 1,2,3,4,5 100.00 End-of-Semester
No Practical
No End of Module Formal Examination
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project The subject will be assessed through the completion of project briefs and the submission of a final solution and research journal/ notebook/ sketchbook. The assessment and feedback will be an opportunity for the student to focus on their work and evaluate their own progress and development. 1,2,3,4,5 100.00 End-of-Semester
No Practical
No End of Module Formal Examination

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture 12 Weeks per Stage 6.00
Total Hours 72.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_KWCCD_B Bachelor of Science (Honours) in Creative Computing and Digital Innovation 5 Mandatory