This module will be delivered through a combination of contextual seminar led by module lecturer and studio creative development and practical skills.
Module Aim:
The aim of this module is to develop learner’s visual literacy and creative development. Learners will expand their creative suite of techniques and skills by working on briefs which concentrate on design thinking, research development focusing on different historical periods and genres. This Module also introduces learners to the basic concepts and skills of prop making for film and TV productions. Learners gain knowledge and experience with a wide selection of material and tools that are used in basic scenery studios.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1
Identify and research a selection of case studies of different historical periods and set design productions for film and TV.
LO2
Evaluate through discussion and notebook work the development of research ideas.
LO3
Apply knowledge and research to make successful props.
LO4
Communicate creative and critical analysis skills through discussion and collating of creative research.
LO5
Create a variety of basic props often needed for theatre and film production.
LO6
Develop and present a set design dossier and documentation of 3D models for a film or TV drama.
Pre-requisite learning
Module Recommendations
This is prior learning (or a practical skill) that is recommended before enrolment in this module.
No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
Module Content & Assessment
Indicative Content
Introduction to Prop Making Materials
Paper; papier-mâché; foam and fabric; wood and clay; glue and tape; paint. Introduction to basic patterns to facilitate prop making projects
often required in productions such as letters; skulls, food, keys, crowns etc., small items of furniture for example a foot stool.
Period Drama, Worldmaking and Interpretation
This module examines multiple epochs and negotiates them in terms of stage and production design for period production. Through seminars discussing case studies of period productions learners will develop a visual research dossier choosing a period of their own choice.
Epochs Explored, reimagined and interpreted
Greece: The Hellenic Period; Roman: 3rd Century; Early Christian; Byzantine; Islamic: 622-1100 CE; Romanesque: 800-1100 CE; Gothic; Renaissance; Baroque; Rococo; Neoclassical; Romantic; Early Victorian; Late Victorian; Edwardian.
Creative Process
Creative process, drawing and spatial thinking through model making, thinking through materials. Documenting work.
Moving scenery
Architectural logic and audience perception
Research and History
Researching the past; making the past real; Interpretation and research file, how much research is enough?
Assessment Breakdown
%
Continuous Assessment
100.00%
Continuous Assessment
Assessment Type
Assessment Description
Outcome addressed
% of total
Assessment Date
Presentation
Presentation of visual research on a particular historical period of their choice.
1,2,4
10.00
Week 5
Practical/Skills Evaluation
complete weekly prop making briefs
3,4,5
10.00
Ongoing
Portfolio
Learners will work on a self-directed brief in a particular epoch and design a set for film or TV .
1,2,4,6
40.00
Week 13
Project
Research and complete a prop making project.
2,3,5
40.00
Week 14
No Project
No Practical
No End of Module Formal Examination
SETU Carlow Campus reserves the right to alter the nature and timings of assessment