This module is taught in both a studio/seminar
and lab environment led by module lecturer providing contextual material. The emphasis is on practice and short workshops to generate creative ideas. Activities are co-ordinated in class with additional learning material and online resources available on blackboard.
Module Aim:
The aim of this module is to deepen conceptual and creative skills and specialisms in set design through an investigation into site specific set design. The module will examine modernism in the visual arts, architecture and on stage and film set design and apply this to learners' own set design strategies. From this learners will examine visual ideas related to post modernism. The module combines and extends learners' skills in drawing, painting towards combining practices with digital imaging to develop project briefs. Learners will document and research through a site visit or online a specific location. The designs for this location will be realised as virtual models.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1
Apply critical conceptual analysis of visual research in the development of creative ideas in set design.
LO2
Show a well expanded and visually rich exploration of their research ideas in their creative notebook.
LO3
Present their knowledge and understanding of drawing, painting, 2D & 3D and digital methods in expanded areas of set design and event design.
LO4
Demonstrate a clear evaluation and understanding of creative concepts and combining creative elements in new and innovative ways for their design project.
LO5
Demonstrate awareness of how to realise their set designs in 3D.
Pre-requisite learning
Module Recommendations
This is prior learning (or a practical skill) that is recommended before enrolment in this module.
No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
Module Content & Assessment
Indicative Content
Modernism
Modernism in the visual arts, architecture, stage and film. Surrealism and Set Design Case Study: Tatiana Macdonald
Architecture and Space in Set Design
Developing conceptual ideas real, world or imagined world, transitional spaces, boundaries, windows doors. How does size, scale and vertical hierarchy work to create meaning. Case Study: Parasite (2019) dir Bong Joon-Ho
Site Specific and Environmental Design
Anu Productions
Virtual World Making
Studio work to allow location designs to be realised as virtual models.
Assessment Breakdown
%
Continuous Assessment
100.00%
Continuous Assessment
Assessment Type
Assessment Description
Outcome addressed
% of total
Assessment Date
Presentation
Presentation of project ideas showing critical and contextual knowledge.
1
15.00
Week 6
Other
Creative Notebook and research documentation of
specific site.
1,2
15.00
Week 10
Project
Learners will develop their own Set Design Project for a specific site. Researching and conceptualizing through 2D drawing/painting/3D model. This set design will be realised as a virtual environment.
1,2,3,4
70.00
Week 14
No Project
No Practical
No End of Module Formal Examination
SETU Carlow Campus reserves the right to alter the nature and timings of assessment