Module Title:The Virtual Environment 1
Language of Instruction:English
Credits: 5
NFQ Level:8
Module Delivered In 1 programme(s)
Teaching & Learning Strategies: Lectures Tutorials Private study Practical sessions within a laboratory
Module Aim: To give the student the theoretical knowledge and practical understanding of the application of visual effects pipeline and rendering in using relevant software. The aims of the subject are: (1) to develop a greater knowledge of the principles and practice of project management, general management and health and safety; (2) to develop a knowledge of and understanding of the management of the human resource; (3) to develop leadership, business development, management and negotiation skills; (4) to develop an entrepreneurial spirit
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Demonstrate an understanding of Visual Effects Rendering
LO2 Understand UnrealEngine pipeline, components and development environment
LO3 Implement 3D Set Design in a virtual environment
LO4 Demonstrate an understanding of project management and the management of other resources in a construction environment
LO5 Apply current management techniques in project management and safety management in a construction environment, manage and negotiate materials and plant resources for a construction project using modern techniques
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
(1) Introduction
Introduction to Visual Effects and the virtual world
(2) Unreal Engine Components
Virtual world User Interface , Asset Workflow, Components
(3) Realtime Rendering
Camera Rigging, Lighting, Video Export
(4) Project Management
(a) Project management Code of Practice and PMBoK (b) Project Management Plan and Production workflows (c) Project Procurement Methods (d) Project Lifecycle, (e) Scope Management (f) Time Management (g) Cost Management (h) Uncertainty and risk management (i) Change management (j) Quality management
(5) Supply Chain, Materials and Plant Management
(a) Purchasing strategies and systems (b) Negotiation (c) Plant management (d) Supply Chain Management
Assessment Breakdown%
Continuous Assessment20.00%
Project20.00%
Practical20.00%
End of Module Formal Examination40.00%
Continuous Assessment
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Case Studies 2 x Continuous Assessment Case Studies 4,5 20.00 n/a
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Construct a virtual set 1,2,3 20.00 n/a
Practical
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Practical/Skills Evaluation Lab practical’s in using relevant software and platforms 1,2,3 20.00 n/a
End of Module Formal Examination
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Formal Exam No Description 1,2,3,4,5 40.00 End-of-Semester

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture Every Week 1.00
Tutorial Every Week 2.00
Estimated Learner Hours Every Week 4.00
Total Hours 7.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_CGSDC_B Bachelor of Science (Honours) in Set Design and Construction 7 Mandatory