Module Title:Coach Education 4 - Rugby
Language of Instruction:English
Credits: 5
NFQ Level:7
Module Delivered In 2 programme(s)
Teaching & Learning Strategies: • Practical – Students will take part in lecturer (Coach) lead practical rugby specific practical coaching sessions on the pitch • Lectures - communication of knowledge and ideas from the lecturer to the student. • Self-Directed Independent Learning – The emphasis on independent learning will allow the student(s) to gain an appreciation of the many facets to be considered by the rugby coach.
Module Aim: The aim of this module is to provide students with the skills to coach 15-a-side (Stage 3 LTPD; Learn to Compete Stage).
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Demonstrate knowledge of the components of the Technical Model and Principles of General Movement & 1st Phase play characteristics of the Game, Player & Coach at stage 3 rugby.
LO2 Appraise a phased Season plan highlighting dates of fixtures, training sessions and important events; and Will be able to extrapolate from the season plan, various phases and training session themes reflecting the ‘reality of the game’.
LO3 Describe the key stages of adolescent & teenager growth and development & the implications in boys (Stage 3 Rugby) for: - Exercise - Motor skills - Social development Exercise - Motor skills - Social development and understand the IRFU WLTPD Model and its implications/challenges for coaching & developing the Women’s Game in Irish Rugby
LO4 Demonstrate knowledge of the Coaching process & implications for Stage 3 Rugby the difference between technique & skill, able to apply the Model of a Skill Performance to rugby skills, how to develop technique & Skill, the Key Factor Analysis Model, Team, Unit & Individual Skills.
LO5 Demonstrate knowledge of the Principles of General Movement (including the Principle of Usefulness) – Attack. Will be able to identify the 4 Groups/Families and their roles. Will be able to coach General Movement - Attack: Collective Skills Groups (Families) Skills Understand the characteristics & properties of 1st Phase Attack and Defence opportunities from Lineout & Scrum, Backline Attack, Restarts
LO6 Identify different types of motivation – Extrinsic-Intrinsic; Primary-Secondary; Animate-Inanimate Will understand types and advantages of utilising Goals & Goal-setting Will be able to set SMART Goals to achieve Outcome & Performance Goals
LO7 Demonstrate knowledge the components of fitness and the principles of training. Understand the importance and basic physiological underpinnings of the warm-up Demonstrate an ability to plan warm-ups for rugby training and games which incorporate work on movement competency. Be able to produce a basic weekly plan which incorporates rugby and S&C content in a complementary manner.
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
1. Long Term Player Development Model
Focus on Stage 3 – Train to Train stage
2. Principles of Play
Attack & Defence
3. Team Play 1
General Movement
4. Individual skills
Passing & receiving, Decision making*, Evasion – side-step/swerve, Running in support, Continuity*, Tackling – side/front/rear, Falling in tackle, Picking up the ball.
5. Unit Skills
Scrum, L-O, kick-offs, Attack, Defence.
6. Mini-unit skills
Ruck, Maul, Support play (Attack & Defence), Restarts - kicking/receiving
7. Skill Development
Coaching process, Model of skill performance, Establishing technique
8. The Young Player
Development & growth, Exercise, Motor skills, Social development, Stage 3 – Player capacities
9. Practice session
Planning, Preparation, Managing a practice, Principles of good practices, Stage 3 – Training session model.
10. Role of the Coach
Philosophy, coaching style, responsibilities, requirements, Stage 3 – Coach as Facilitator
11. Mental Fitness
Motivation, Goals & Goal- Setting, (S.M.A.R.T).
12. Physical Fitness
Warm-up, Cool down, Recovery, Principles & Components, Phasing a programme
13. Team Play 2
Linking principles of attack
14. Injury prevention
Prevention, Common types of injury, Injury Assessment TOTAPS, Emergency Plan
Assessment Breakdown%
Continuous Assessment30.00%
Practical35.00%
End of Module Formal Examination35.00%
Continuous Assessment
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Performance Evaluation Pre Task Planning for Workshops Participation in coaching workshops Reflective practice of Learnings 1,2,3,4,5,6,7 30.00 n/a
No Project
Practical
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Practical/Skills Evaluation Coaching Diary/Coach Behaviour Video 1,2,4,5,7 35.00 Sem 2 End
End of Module Formal Examination
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Formal Exam 2.5hr exam 1,2,3,4,5,6,7 35.00 End-of-Semester

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture 12 Weeks per Stage 1.00
Practicals 12 Weeks per Stage 1.00
Independent Learning 15 Weeks per Stage 5.07
Total Hours 100.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_BBSMC_B Bachelor of Arts (Honours) in Sport Management and Coaching 5 Elective
CW_BBRUG_D Bachelor of Arts in Sport Coaching and Business Management (Rugby) 5 Elective