Module Title:User Interface and Experience Design
Language of Instruction:English
Credits: 5
NFQ Level:7
Module Delivered In 3 programme(s)
Teaching & Learning Strategies: Lecture, tutorials, practicals. The strategy will primarily be to deliver the content through learning by doing, using individual, group work, analysis and comparison of visual media.
Module Aim: To introduce the student to the area of interface design and user experience. Learn design principles and how they are applied to interface design. Understand the nature of user centered design and how the user journey influences and guides the process.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Evaluate design principles and how they integrate, define and guide interface design, and user experience.
LO2 Engage in an iterative and user centered approach to research and analysis of data and information.
LO3 Evaluate research findings and synthesis into effective user journey and effective interface.
LO4 Identify and evaluate how users interact with various digital interfaces. Document and analyse user journeys and how its is affected by the interface, journey and purpose.
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
User Experience
Define the role of user experience in the process of UX/UI design. Engage in a user focused process that allows for both the user and technology to drive innovation.
Design Principles
Use design principles to guide interface design. Engage in an iterative process that is reflective and user focused.
User Centered Design
Develop a design process that is centered around the needs and objectives of the user.
Prototyping
Employ various methods of prototyping to create effect models that allow for evaluation and iterative design.
Research
Use a user focused research approach to gain valuable data regarding user interactions, journey and needs.
Visualisation
Synthesis research, prototypes, and design into effective interfaces that allow effective user experience and engagement
Assessment Breakdown%
Project100.00%
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Create a user journey and low fidelity prototype of a user interface 1,2,3 40.00 Week 5
Project Create a user journey map and high fidelity assets for a digital asset. 2,3,4 60.00 Sem 1 End
No Practical
No End of Module Formal Examination

ITCarlow reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Lecture 12 Weeks per Stage 1.50
Studio Based Learning 12 Weeks per Stage 1.50
Independent Learning Time 15 Weeks per Stage 5.93
Total Hours 125.00
Workload: Part Time
Workload Type Frequency Average Weekly Learner Workload
Lecture 12 Weeks per Stage 1.50
Independent Learning Time 15 Weeks per Stage 5.93
Total Hours 107.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_HWVCD_B Bachelor of Art (Honours) in Visual Communications and Design 5 Mandatory
CW_HWVCD_D Bachelor of Arts in Visual Communications and Design 5 Mandatory
CW_BWBUS_B Bachelor of Business (Honours) Options: in Business or Digital Marketing 7 Group Elective 3