Module Title:The Virtual Environment 2
Language of Instruction:English
Credits: 5
NFQ Level:8
Module Delivered In 1 programme(s)
Teaching & Learning Strategies: Lectures Tutorials Private study Practical sessions within a laboratory
Module Aim: This module aims to give the student the theoretical knowledge and practical understanding of the application of visual effects pipeline and rendering in relevant software aligned with their requirements for Creative Project 2. The aims of the subject are: (1) to develop a greater knowledge of the principles and practice of project management and production workflows, pertinent to the realisation of a virtual set design aligned with Creative Project 2.
Learning Outcomes
On successful completion of this module the learner should be able to:
LO1 Demonstrate an understanding of Visual Effects Rendering
LO2 Understand the virtual environment pipeline, components and development environment
LO3 Implement Set Design in a relevant software/platform
LO4 Demonstrate an understanding of project management.
LO5 Manage digital software to development their Creative Project 2.
LO6 Create a virtual set design.
Pre-requisite learning
Module Recommendations

This is prior learning (or a practical skill) that is recommended before enrolment in this module.

No recommendations listed
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed.
No requirements listed
 

Module Content & Assessment

Indicative Content
(1) Realtime Rendering
Camera Rigging, Lighting, Video Export
(2) Set Design and Interaction in Unreal Engine
Sourcing assets, tools to aid in building sets
Assessment Breakdown%
Continuous Assessment20.00%
Project20.00%
Practical20.00%
End of Module Formal Examination40.00%
No Continuous Assessment
Project
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Project Completion of virtual set design aligned with Creative Project 2. 1,2,3,4,5,6 80.00 Week 14
Practical
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
Practical/Skills Evaluation Lab practical’s in using Unreal Engine 1,2,3 20.00 n/a
No End of Module Formal Examination

SETU Carlow Campus reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Frequency Average Weekly Learner Workload
Tutorial Every Week 2.00
Estimated Learner Hours Every Week 4.00
Total Hours 6.00
 

Module Delivered In

Programme Code Programme Semester Delivery
CW_CGSDC_B Bachelor of Science (Honours) in Set Design and Construction 8 Mandatory